﻿using GameFrameX.Editor;
using HybridCLR.Editor.BuildProcessors;

namespace GameFrameX.HybridCLR.Editor
{
    /// <summary>
    /// 用于生成AOT列表之后自动复制裁剪后的aot dll到Assets/Bundles/AOTCode
    /// </summary>
    internal class GeneratorAotListHandler : IGeneratorAotDllListPostHandler
    {
        public void Handler()
        {
            BuildHotfixHelper.CopyHotfixCode();
            BuildHotfixHelper.CopyAOTCode();
        }
    }
}